Game Designer, Historian & Educator
Adrian Sandoval is a professional game designer with 15+ years of industry experience. He currently teaches game design, production and history at Drexel University. His book, "World Design for 2D Action-Adventures", co-authored with Christopher W. Totten, is available on the Routledge store.
Download Resume2008-2012
Rowan University
2005-2008
Camden County College
2009, Nintendo DS
2013, Nintendo DSiWare
In development, all major platforms
2019-Present
Game Design Lead
Primary responsibilities include conceptualizing, communicating and documenting design; level design implementation in Unity; onboarding and training interns and co-op designers to our workflow and technical pipelines.
2019-Present
Adjunct Professor, Game Design & Production
Game production and relevant classes including workshops, engine and coding tutorials, history and game system and level design.
2018-2024
Adjunct Professor, Game History
Taught game history for the University of the Arts
2008-2017
Design Lead
Primary responsibilities included conceptualizing, communicating and documenting design; writing design and technical documentation; writing narrative and other relevant in-game text and dialogue; leading playtesting sessions & relevant data gathering and analysis; development of mobile and console online store assets including game trailers; social media and community management.
2017-Present
2009-2019